Over the last few years, animation has inspired a lot of my thoughts about shape design/ form/ and organization. It's not always successful, but its an attempt to find whats important about a character and what can be left behind.
Its a lot of fun to create characters that sort of show up a lot in your sketchbook and doodles. These are two that I've drawn quite a bit:
These guys are from a demo / workshop I do every so often over at FuturePoly.
And some random stuff: